On 16 January 2026, the partners of the MINEGAME project gathered in Rome for the Second Transnational Partners Meeting, hosted by DRC. The meeting represented an important milestone for the consortium, providing an opportunity to review the project’s progress, assess ongoing activities, and coordinate the next implementation phases.
A central focus of the meeting was the advancement of the Minecraft-based videogame, which has now reached the internal testing stage. Partners participated in a dedicated training session and a supervised dry run led by the developer, allowing them to explore gameplay mechanics, esports scenarios, and STEM-related challenges. This hands-on session enabled the consortium to collect structured feedback and identify areas for refinement ahead of the school piloting phase.
The discussion also covered the development of supporting educational materials, including the Teacher’s Guide and the lesson plans linked to in-game tasks. Partners agreed on final deadlines for completing pending sections and launching translation activities to ensure accessibility in all participating countries.
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